Diablo 2 blizzard2/12/2024 ![]() ![]() ![]() While TCP/IP support's main ability was to play over LAN, there were other benefits and aspects to it as well. After careful deliberation, we will no longer be supporting this option as we identified potential security risks and are committed to safeguarding the player experience." However, as many have pointed out, a LAN connection being a security risk is highly unlikely, with many expecting Blizzard of having an ulterior motive here. With TCP/IP support, players could theoretically play hacked or pirated copies of the game online (as was done with Diablo 2's technical alpha), and it stands to reason Blizzard is attempting to avoid this. In the FAQ, Blizzard's exact words were that "TCP/IP support will not be available in the upcoming Beta or the final game. RELATED: Diablo 2: Resurrected Will Be 'Accessible for Everyone,' Developer Says ![]() ![]() Blizzard had previously said that the feature would appear in-game, and for those unfamiliar with it, it essentially allowed people to play online with a peer-to-peer connection instead of via Diablo 2: Resurrected's dedicated servers. Hidden away in the FAQ section of the Diablo 2: Resurrected closed and open beta announcement came the reveal that Blizzard was removing TCP/IP support from the game. It's easy to get excited for a chance to check it out, but it seems said excitement also served as a small smokescreen for some potentially unfortunate news. A lot of eyes are on the upcoming release of Diablo 2: Resurrected, especially after its closed and open betas were recently revealed. ![]()
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